Serialized Form
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Package nl.tudelft.simulation.dsol.animation
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Class nl.tudelft.simulation.dsol.animation.StaticLocation2d extends OrientedPoint2d implements Serializable
- serialVersionUID:
- 1L
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Serialized Fields
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bounds
Bounds2d bounds
the bounds.
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Class nl.tudelft.simulation.dsol.animation.StaticLocation3d extends OrientedPoint3d implements Serializable
- serialVersionUID:
- 1L
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Serialized Fields
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bounds
Bounds3d bounds
the bounds.
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Package nl.tudelft.simulation.dsol.animation.D2
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Class nl.tudelft.simulation.dsol.animation.D2.ImageRenderable extends Renderable2D<L extends Locatable> implements Serializable
- serialVersionUID:
- 20200108L
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Serialization Methods
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readObject
private void readObject(ObjectInputStream in) throws IOException, ClassNotFoundException
reads a serializable object from stream.- Throws:
IOException- on IOExceptionClassNotFoundException- if the class of a serialized objectcould not be found
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writeObject
private void writeObject(ObjectOutputStream out) throws IOException
writes a serializable object to stream.- Throws:
IOException- on IOException
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Serialized Fields
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imageUrls
URL[] imageUrls
the imageIcons to use. -
orientation
short orientation
the origin of the image.
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Class nl.tudelft.simulation.dsol.animation.D2.Renderable2D extends Object implements Serializable
- serialVersionUID:
- 20200108L
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Serialized Fields
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flags
byte flags
Storage of the boolean flags, to prevent each flag from taking 32 bits... The initial value is binary 1011 = 0B: rotate = true, flip = false, scale = true, translate = true, scaleY = false; scaleObject = false. -
id
int id
the unique id of this animation object. -
source
L extends Locatable source
the source of the renderable.
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Class nl.tudelft.simulation.dsol.animation.D2.SingleImageRenderable extends ImageRenderable<L extends Locatable> implements Serializable
- serialVersionUID:
- 20200108L
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Package nl.tudelft.simulation.dsol.animation.gis
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Class nl.tudelft.simulation.dsol.animation.gis.DSOLGisException extends Exception implements Serializable
- serialVersionUID:
- 1L
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Class nl.tudelft.simulation.dsol.animation.gis.GisObject extends Object implements Serializable
- serialVersionUID:
- 20201015L
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Class nl.tudelft.simulation.dsol.animation.gis.SerializableRectangle2D extends Rectangle2D implements Serializable
- serialVersionUID:
- 20201015L
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Class nl.tudelft.simulation.dsol.animation.gis.SerializableRectangle2D.Double extends SerializableRectangle2D implements Serializable
- serialVersionUID:
- 20201015L
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Serialization Methods
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readObject
private void readObject(ObjectInputStream in) throws IOException
Read a serialized object from the stream.- Throws:
IOException- on exception
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writeObject
private void writeObject(ObjectOutputStream out) throws IOException
Serialize the object to the stream.- Throws:
IOException- on exception
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Serialized Fields
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rectangle
Rectangle2D.Double rectangle
the rectangle.
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Class nl.tudelft.simulation.dsol.animation.gis.SerializableRectangle2D.Float extends SerializableRectangle2D implements Serializable
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Serialization Methods
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readObject
private void readObject(ObjectInputStream in) throws IOException
Read a serialized object from the stream.- Throws:
IOException- on IOException
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writeObject
private void writeObject(ObjectOutputStream out) throws IOException
Serialize the object to the stream.- Throws:
IOException- on IOException
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Serialized Fields
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rectangle
Rectangle2D rectangle
the rectangle.
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Package nl.tudelft.simulation.dsol.animation.graph
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Class nl.tudelft.simulation.dsol.animation.graph.DoubleAppendList extends Object implements Serializable
- serialVersionUID:
- 20210103L
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Serialized Fields
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currentChunk
double[] currentChunk
the current chunk, already stored in the List. -
inChunkNext
int inChunkNext
the current in-chunk counter that indicates the next value to be written. -
numElements
int numElements
the total number of elements. -
storage
List<double[]> storage
the backing list with chunks.
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Class nl.tudelft.simulation.dsol.animation.graph.FloatAppendList extends Object implements Serializable
- serialVersionUID:
- 20210103L
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Serialized Fields
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currentChunk
float[] currentChunk
the current chunk, already stored in the List. -
inChunkNext
int inChunkNext
the current in-chunk counter that indicates the next value to be written. -
numElements
int numElements
the total number of elements. -
storage
List<float[]> storage
the backing list with chunks.
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