Angle.java
package nl.tudelft.simulation.language.d2;
/**
* The Angle class presents a number of mathematical utility functions on the angle. For now, the class only implements static
* helper methods. No instances of the class should be made now.
* <p>
* Copyright (c) 2003-2025 Delft University of Technology, Jaffalaan 5, 2628 BX Delft, the Netherlands. All rights reserved. See
* for project information <a href="https://simulation.tudelft.nl/dsol/manual/" target="_blank">DSOL Manual</a>. The DSOL
* project is distributed under a three-clause BSD-style license, which can be found at
* <a href="https://simulation.tudelft.nl/dsol/docs/latest/license.html" target="_blank">DSOL License</a>.
* </p>
* @author <a href="https://github.com/averbraeck">Alexander Verbraeck</a>
*/
public final class Angle
{
/**
* constructs a new Angle.
*/
private Angle()
{
// unreachable code
}
/**
* Normalize an angle between 0 and 2*pi.
* @param angle double; the angle to normalize
* @return normalized angle
*/
public static double normalize2Pi(final double angle)
{
double result = angle + 2.0d * Math.PI;
double times = Math.floor(result / (2.0d * Math.PI));
result -= times * 2.0d * Math.PI;
return result;
}
/**
* Normalize an angle between -pi and +pi.
* @param angle double; the angle to normalize
* @return normalized angle
*/
public static double normalizePi(final double angle)
{
double result = angle + 2.0d * Math.PI;
double times = Math.floor((result + Math.PI) / (2.0d * Math.PI));
result -= times * 2.0d * Math.PI;
return result;
}
}