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14 package org.gscg.gameleader.dialogs.components;
15
16 /***
17 * The DialogInterface is used to ensure that each class implementing this
18 * interfaces is able to provide a String array with a number of class names
19 * which are used to initialize a panel dialog.
20 * <p>
21 *
22 * Copyright (c) 2003-2005 Delft University of Technology, Jaffalaan 5, 2628 BX
23 * Delft, the Netherlands. All rights reserved.
24 *
25 * See for project information <a href="http://www.simulation.tudelft.nl/">
26 * www.simulation.tudelft.nl </a>.
27 *
28 * The source code and binary code of this software is proprietary information
29 * of Delft University of Technology.
30 *
31 * @author <a
32 * href="http://www.tbm.tudelft.nl/webstaf/stijnh/index.htm">Stijn-Pieter
33 * van Houten </a>
34 * @version $Revision: 1.1 $ $Date: 2005/06/16 12:34:10 $
35 * @since 1.0.3
36 */
37 public interface DialogInterface
38 {
39
40 /***
41 * Method getPanelClassNames returns the panels which are supported by the
42 * panel.
43 *
44 * @return the supported panels
45 */
46 String[] getPanelClassNames();
47 }